Description
Wiki Description
Gets the specified Actor Value from the Object Reference.
Documentation Comment
Gets the specified actor value - returns 0 and logs an error if the value is unknown
Caveats
Parameters
Examples
ActorValue property HealthAV
; Obtain the player's current health actor value
int playersHealth = Game.GetPlayer().GetValue(HealthAV) as intActorValue property HealthAV
; Obtain Bob's current health actor value
int bobsHealth = Bob.GetValue(HealthAV) as intAuto-Generated Example
ActorValue myActorValue__akAV
float returnedValue = myObjectReference__toCallFunctionOn.GetValue(myActorValue__akAV)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
