Description
Wiki Description
Obtains the WorldSpace the object reference is in.
Documentation Comment
Get this objects worldspace
Caveats
Examples
; Is our object in the super awesome worldspace?
if myObject.GetWorldSpace() == SuperAwesomeWorldSpace
Debug.Trace("Object is in position, do something cool!")
endIfAuto-Generated Example
WorldSpace returnedValue = myObjectReference__toCallFunctionOn.GetWorldSpace()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
