Description
Wiki Description
Queries if a reference has a keyword in its list of keywords. This basically operates the same way as Form.HasKeyword(...), but can be run on inventory objects.
Documentation Comment
Returns true if this reference has the specified keyword
Caveats
Parameters
Examples
; Determine if an actor's mobility (right leg) is injured
if(ActorToCheck.HasKeyword(InjuredMobilityRightKeywordProperty))
Debug.Trace("Actor's right leg is injured")
endIfAuto-Generated Example
Keyword myKeyword__apKeyword
bool returnedValue = myObjectReference__toCallFunctionOn.HasKeyword(myKeyword__apKeyword)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
