Background for Fallout 4
Member of the ObjectReference script
boolfunctionHasNode(stringasNodeName)Native

Description

Wiki Description

Checks to see if the reference has the specified named node in its 3D.

Documentation Comment

Returns whether the reference has the given node


Caveats


Parameters

stringasNodeName

CK Wiki Description

The name of the 3D node to look for


Examples

; check to see if the person has a hand node
if person.HasNode("Hand")
  Debug.Trace("Person has a hand! Now do something with it...")
endIf

Auto-Generated Example

string myString__asNodeName

bool returnedValue = myObjectReference__toCallFunctionOn.HasNode(myString__asNodeName)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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