Description
Wiki Description
Returns whether the passed in reference is an activate child of this reference.
Documentation Comment
Checks to see if the passed in reference is the activate child of this one
Caveats
Parameters
Examples
; Is the door the activate child of the lever?
if LeverRef.IsActivateChild(DoorRef)
Debug.Trace("Door is an activate child of the lever")
endIfAuto-Generated Example
ObjectReference myObjectReference__akChild
bool returnedValue = myObjectReference__toCallFunctionOn.IsActivateChild(myObjectReference__akChild)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
