Description
Wiki Description
Checks to see if this object was created in-game.
Documentation Comment
Was this object created in-game?
Caveats
Examples
if (ImportantActor.IsCreated())
Debug.Trace("Found spawned actor.")
endIfAuto-Generated Example
bool returnedValue = myObjectReference__toCallFunctionOn.IsCreated()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
