Description
Wiki Description
Checks to see if this object is currently destroyed.
Documentation Comment
Is this object destroyed?
Caveats
Examples
; Is the object destroyed?
if (DoomMoon.IsDestroyed())
Debug.Trace("The doom moon is destroyed!")
endIfAuto-Generated Example
bool returnedValue = myObjectReference__toCallFunctionOn.IsDestroyed()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
