Background for Fallout 4
Member of the ObjectReference script
boolfunctionIsOwnedBy(ActorakOwner)Native

Description

Wiki Description

Is this ref owned by the given actor?

Documentation Comment

Is this ref owned by the given actor?


Caveats


Parameters

ActorakOwner

CK Wiki Description

Actor to check ownership for it requires actual assigned ownership from the editor


Examples

; check to see if the mine is owned by its target
bool bsafe = MineRef.IsOwnedBy( akTarget );

Auto-Generated Example

Actor myActor__akOwner

bool returnedValue = myObjectReference__toCallFunctionOn.IsOwnedBy(myActor__akOwner)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.