Caveats
Parameters
ActorakOwner
CK Wiki Description
Actor to check ownership for it requires actual assigned ownership from the editor
Examples
; check to see if the mine is owned by its target
bool bsafe = MineRef.IsOwnedBy( akTarget );Auto-Generated Example
Actor myActor__akOwner
bool returnedValue = myObjectReference__toCallFunctionOn.IsOwnedBy(myActor__akOwner)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
