Description
Wiki Description
Checks if this object is considered powered.
Documentation Comment
Returns if the workshop object is considered powered
Caveats
Examples
; Is the workshop object powered.
bool isPowered = WorkshopObjectRef.IsPowered()Auto-Generated Example
bool returnedValue = myObjectReference__toCallFunctionOn.IsPowered()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
