Background for Fallout 4
Member of the ObjectReference script
voidfunctionMoveToNearestNavmeshLocation()Native

Description

Wiki Description

Moves this reference to the nearest location that's on a Navmesh that an actor could reach by walking.

Documentation Comment

Moves this object to the nearest location on a Navmesh


Caveats


Examples

; Reposition MarkerRef so that it's on the nearest Navmesh.
MarkerRef.MoveToNearestNavmeshLocation()

Auto-Generated Example

myObjectReference__toCallFunctionOn.MoveToNearestNavmeshLocation()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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