Description
Wiki Description
Moves this reference to the nearest location that's on a Navmesh that an actor could reach by walking.
Documentation Comment
Moves this object to the nearest location on a Navmesh
Caveats
Examples
; Reposition MarkerRef so that it's on the nearest Navmesh.
MarkerRef.MoveToNearestNavmeshLocation()Auto-Generated Example
myObjectReference__toCallFunctionOn.MoveToNearestNavmeshLocation()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
