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Caveats
Parameters
stringasAnimation
CK Wiki Description
The animation to play. (The name of the event to send to the animation graph)
stringasEventName
CK Wiki Description
The name of the event to wait for.
- Caution: If the event you send it doesn't exist, the function will never return.
Examples
; Play the flip animation and wait for the done event
if Switch.PlayAnimationAndWait("flip", "done")
Debug.Trace("Flip animation finished playing")
else
Debug.Trace("Flip animation failed to play or unloaded while playing")
endIfAuto-Generated Example
string myString__asAnimation
string myString__asEventName
bool returnedValue = myObjectReference__toCallFunctionOn.PlayAnimationAndWait(myString__asAnimation, myString__asEventName)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
