Caveats
CK Wiki - Notes
Changing an armor item's mods causes it to be silently unequipped and re-equipped.
Parameters
Examples
; Get rid of one of myRobot's arm mods. Currently there is a limitation where you can't pick which one. :(
myRobot.RemoveMod(RobotArmMod)Auto-Generated Example
ObjectMod myObjectMod__akMod
myObjectReference__toCallFunctionOn.RemoveMod(myObjectMod__akMod)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
