Description
Wiki Description
Sets the actor as the actor cause of this object.
Documentation Comment
Sets this object's actor cause to the specified actor
Caveats
Parameters
Examples
; Make Bob responsible for whatever the object does
Object.SetActorCause(Bob); Clear the actor cause, which means no one is responsible for the object anymore
Object.SetActorCause(None)Auto-Generated Example
Actor myActor__akActor
myObjectReference__toCallFunctionOn.SetActorCause(myActor__akActor)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
