Background for Fallout 4
Member of the ObjectReference script
voidfunctionSetAnimationVariableBool(stringarVariableName, boolabNewValue)Native

Description

Wiki Description

Sets the value of a variable on the reference's animation graph - Bool version.

Documentation Comment

Set a variable on the reference's animation graph (if applicable). Bool version.


Caveats


Parameters

stringarVariableName

CK Wiki Description

The name of the variable to read from the graph

boolabNewValue

CK Wiki Description

The new variable value


Examples

; Force graph in to animation driven state
SetAnimationVariableBool("bAnimationDriven", true)

Auto-Generated Example

string myString__arVariableName
bool myBool__abNewValue

myObjectReference__toCallFunctionOn.SetAnimationVariableBool(myString__arVariableName, myBool__abNewValue)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.