Background for Fallout 4
Member of the ObjectReference script
voidfunctionSetLockLevel(intaiLockLevel)Native

Description

Wiki Description

Sets the level of the lock attached to this object. If there is no lock, it will attach one, but leave it unlocked.

Documentation Comment

Sets the lock level on this object. Will add an unlocked lock to it if it doesn't have one


Caveats

CK Wiki - Notes

  • As with SetLockLevel in Skyrim, in Fallout, you can't specify the key if you choose 255 as the lock level.

Parameters

intaiLockLevel


Examples

; Set the lock to very easy
WeakChestProperty.SetLockLevel(25)

Auto-Generated Example

int myInt__aiLockLevel

myObjectReference__toCallFunctionOn.SetLockLevel(myInt__aiLockLevel)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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