Background for Fallout 4

The PowerGridTools Script

    The PowerGridTools script is a part of Fallout 4’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like Workshop Framework (Workshop Framework).

    For this script, the Papyrus index knows about:

    • 4 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

          No events found.

        Functions

        • boolfunctionHasBadPowerGrids(ObjectReferenceakWorkshopRef)NativeGlobal

          Checks whether the given workshop reference has power grids with invalid nodes.

        • boolfunctionFixPowerGrids(ObjectReferenceakWorkshopRef)NativeGlobal

          Removes power grids with invalid entries from the specified workshop reference.
          Returns whether any fixes were performed. Returns false if there was nothing to fix.

        • boolfunctionScrap(ObjectReferenceakRef, ObjectReferenceakWorkshopRef=NONE)NativeGlobal

          Scraps the specified workshop object.
          If akWorkshopRef is None, the workshop for the settlement that the player is currently in will be used. If Workshop mode is currently active, the currently opened workshop is always used, regardless of the setting.

        • boolfunctionStore(ObjectReferenceakRef, ObjectReferenceakWorkshopRef=NONE)NativeGlobal

          Stores the specified workshop object in the given workshop.
          If akWorkshopRef is None, the workshop for the settlement that the player is currently in will be used. If Workshop mode is currently active, the currently opened workshop is always used, regardless of the setting.

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.