- Found in:
- Vanilla
Description
Wiki Description
Calls ObjectReference.EnableNoWait(...) on all the references in the collection.
Documentation Comment
fab
Enable everyone in the collection
Caveats
CK Wiki - Notes
Because this uses EnableNoWait, the references will not necessarily have their 3d loaded or even be enabled by the time this function returns.
Parameters
boolbFadeIn=false
CK Wiki Description
Whether to fade in or not
- Default:False
Examples
; Enable all the items in the collection
HiddenGems.EnableAll(); Enable all the items with fading
Ghosts.EnableAll(true)Auto-Generated Example
bool myBool__bFadeIn
myRefCollectionAlias__toCallFunctionOn.EnableAll(myBool__bFadeIn)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
