- Found in:
- Vanilla
Description
Wiki Description
Returns true if actorOwner owns anything in the collection
Documentation Comment
kmk
return true if actorOwner owns anything in the collection
Caveats
Parameters
Examples
;check for player ownership
if Alias_StolenItems.IsOwnedObjectInList(Game.GetPlayer())
Debug.Trace("Player owns something...")
endIfAuto-Generated Example
Actor myActor__actorOwner
bool returnedValue = myRefCollectionAlias__toCallFunctionOn.IsOwnedObjectInList(myActor__actorOwner)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
