Background for Fallout 4
Member of the ReferenceAlias script
boolfunctionTryToKill()

Description

Wiki Description

This is a convenient way to kill an actor in an alias without calling ReferenceAlias.GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call Actor.Kill(...) on them without having to test for an actor being present first.

Documentation Comment

Convenience function - jduvall


Caveats


Examples

; Try to kill the bandit
if BanditAlias.TryToKill()
  Debug.Trace("Bandit killed!")
else
  Debug.Trace("No banded to kill...")
endIf

Auto-Generated Example

bool returnedValue = myReferenceAlias__toCallFunctionOn.TryToKill()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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