- Found in:
- Vanilla
Description
Wiki Description
Starts the scene and force stops all scene currently running on any actors in this scene.
Documentation Comment
Forces a scene to start and kills the current scenes running on any ref in that scene
Caveats
CK Wiki - Notes
Use with caution - because this actually STOPS the currently running scene on all the actors, you should only use this for transitions between two scenes with identical actors - otherwise you could be stopping another scene without realizing it when you call this.
Examples
No human-generated examples found for this function.
Auto-Generated Example
myScene__toCallFunctionOn.ForceStart()Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
