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Caveats
CK Wiki - Notes
- If the property name don't exist, the function will error. You may want to check for the existence of the mod you want to talk to before using this.
- The compiler cannot check the property name for you, so make sure to triple check everything!
Parameters
stringasPropertyName
CK Wiki Description
The name of the property
Examples
; Get the value of the "TargetActor" property from the "CombatOverhaul" script
; We use CastAs to make sure we don't depend on the script we want to call the function on
ScriptObject combatScript = FormFromOtherMod.CastAs("CombatOverhaul")
Var result = combatScript.GetPropertyValue("TargetActor")
Actor target = result as Actor
if target
target.Kill() ; Kill them all!
endIfAuto-Generated Example
string myString__asPropertyName
var returnedValue = myScriptObject__toCallFunctionOn.GetPropertyValue(myString__asPropertyName)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
