- Found in:
- F4SE
Description
Wiki Description
Callback is the function name that is called when the event is triggered.
Documentation Comment
Callback is the function name that is called when the event is triggered
Caveats
Parameters
stringeventName
CK Wiki Description
The name of the event that you want to register for.
stringcallback
CK Wiki Description
The function name that is called when the event is triggered.
Examples
Scriptname ChildType extends BaseType
; The name of an external event.
string MyModResetEvent = "MyModResetEvent" const
Event OnQuestInit()
RegisterForExternalEvent(MyModResetEvent, "OnMyModReset")
EndEvent
Event OnMyModReset()
Debug.TraceSelf(self, "OnMyModReset", "We have the external event handled.")
EndEventScriptName BaseType extends Quest Native Const Hidden
Event OnMyModReset() Native
{New event declaration. Overrride in extending scripts.}Auto-Generated Example
string myString__eventName
string myString__callback
myScriptObject__toCallFunctionOn.RegisterForExternalEvent(myString__eventName, myString__callback)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
