Background for Fallout 4
Member of the ScriptObject script
voidfunctionRegisterForPlayerSleep()Native

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Caveats

CK Wiki - Notes

Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.


Examples

; Register for when the player goes to sleep and wakes up
RegisterForPlayerSleep()

Auto-Generated Example

myScriptObject__toCallFunctionOn.RegisterForPlayerSleep()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.