Background for Fallout 4
Member of the ScriptObject script

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Caveats

CK Wiki - Notes

  • You are automatically unregistered when the event fires, so you don't need to unregister in that case.
  • Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.

Examples

; We don't care about any stats anymore
UnregisterForAllTrackedStatsEvents()

Auto-Generated Example

myScriptObject__toCallFunctionOn.UnregisterForAllTrackedStatsEvents()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.