Background for Fallout 4
Member of the ScriptObject script
voidfunctionUnregisterForAnimationEvent(ObjectReferenceakSender, stringasEventName)Native

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Caveats

CK Wiki - Notes

Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.


Parameters

ObjectReferenceakSender

CK Wiki Description

The ObjectReference the event was coming from.

stringasEventName

CK Wiki Description

The event to no longer listen for.


Examples

; Stop listening for the "reset" animation event from the object we are attached to
UnregisterForAnimationEvent(self, "Reset")

Auto-Generated Example

ObjectReference myObjectReference__akSender
string myString__asEventName

myScriptObject__toCallFunctionOn.UnregisterForAnimationEvent(myObjectReference__akSender, myString__asEventName)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.