Background for Fallout 4

ShaderParticleGeometry


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties
Events
Functions
voidfunctionApply(floatafFadeInTime=0.0)Native

Applies this effect, with an optional fade-in time.

voidfunctionRemove(floatafFadeOutTime=0.0)Native

Removes this effect, with an optional fade-out time.

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