Background for Fallout 4

The ShaderParticleGeometry Script

    The ShaderParticleGeometry script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game.

    For this script, the Papyrus index knows about:

    • 2 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

          No events found.

        Functions

        • voidfunctionApply(floatafFadeInTime=0.0)Native

          Applies this effect, with an optional fade-in time.

        • voidfunctionRemove(floatafFadeOutTime=0.0)Native

          Removes this effect, with an optional fade-out time.

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.