Background for Fallout 4

The Sound Script

    The Sound script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game.

    For this script, the Papyrus index knows about:

    • 4 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

          No events found.

        Functions

        • intfunctionPlay(ObjectReferenceakSource)Native

          Plays the sound from the location of the specified object reference.

        • boolfunctionPlayAndWait(ObjectReferenceakSource)Native

          Plays the sound from the location of the specified object reference, and waits for the sound to finish playing. This function is latent.

        • voidfunctionStopInstance(intaiPlaybackInstance)NativeGlobal

          Stop playback of a sound instance.

        • voidfunctionSetInstanceVolume(intaiPlaybackInstance, floatafVolume)NativeGlobal

          Modify the volume of a playing sound instance.

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.