Background for Fallout 4
Member of the Utility script
floatfunctionGetCurrentRealTime()NativeGlobal

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Caveats


Examples

; How long does our operation take?
float ftimeStart = Utility.GetCurrentRealTime()
; Long operation here
float ftimeEnd = Utility.GetCurrentRealTime()
Debug.Trace("We took " + (ftimeEnd - ftimeStart) + " seconds to run")

Auto-Generated Example

float returnedValue = Utility.GetCurrentRealTime()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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