Background for Fallout 4
Member of the Utility script
boolfunctionIsInMenuMode()NativeGlobal

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Caveats

CK Wiki - Notes

  • Dialogue, because the game isn't paused, will not put the game into "menu mode".

Examples

if (!Utility.IsInMenuMode())
  ; do game stuff! we aren't in a menu
endIf

Auto-Generated Example

bool returnedValue = Utility.IsInMenuMode()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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