Background for Fallout 4

VisualEffect


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties
Events
Functions
voidfunctionPlay(ObjectReferenceakObject, floatafTime=-1, ObjectReferenceakFacingObject=NONE)Native

Plays this visual effect on the object for the specified duration in seconds - possibly facing the second object.

voidfunctionStop(ObjectReferenceakObject)Native

Stops playing this visual effect on the object.

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