Background for Fallout 4

WaterType


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties
Events
Functions
SpellfunctionGetConsumeSpell()Native

Gets the consume Spell for this water type.

voidfunctionSetConsumeSpell(Spellsp)Native

Sets the consume Spell for this water type.

SpellfunctionGetContactSpell()Native

Gets the contact Spell for this water type.

voidfunctionSetContactSpell(Spellsp)Native

Sets the contact Spell for this water type.

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