Background for Fallout 4
Member of the WorkshopFramework:WSFW_API script
intfunctionCreateSettlementObject_Threaded(<UNKNOWN_SCRIPT: WorldObject>PlaceMe, <UNKNOWN_SCRIPT: WorkshopScript>akWorkshopRef=NONE, ObjectReferenceakPositionRelativeTo=NONE, boolabStartEnabled=true, FormakRegisterMeForEvent=NONE)Global

Description

Documentation Comment

1.0.5 - Obsolete - This function wasn't actually sending the documented events, and the event it will send doesn't make sense for a single item.


Caveats


Parameters

<UNKNOWN_SCRIPT: WorldObject>PlaceMe

<UNKNOWN_SCRIPT: WorkshopScript>akWorkshopRef=NONE

ObjectReferenceakPositionRelativeTo=NONE

boolabStartEnabled=true

FormakRegisterMeForEvent=NONE


Examples

Auto-Generated Example

WorldObject myWorldObject__PlaceMe
WorkshopScript myWorkshopScript__akWorkshopRef
ObjectReference myObjectReference__akPositionRelativeTo
bool myBool__abStartEnabled
Form myForm__akRegisterMeForEvent

int returnedValue = WorkshopFramework:WSFW_API.CreateSettlementObject_Threaded(myWorldObject__PlaceMe, myWorkshopScript__akWorkshopRef, myObjectReference__akPositionRelativeTo, myBool__abStartEnabled, myForm__akRegisterMeForEvent)
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