- Found in:
- SKSE
Description
Wiki Description
Returns the Magnitude of the Active Magic Effect.
Documentation Comment
returns the magnitude of the active effect
Caveats
CK Wiki - Notes
Scripts sometimes unable to call this function, if the effect dispels in the same second it is casted - e.g. effects with no duration, or quickly casting/releasing a concentration type spell, that call this function from the OnEffectStart event. To prevent this, it's better to call GetMagnitude() before OnEffectStart - with OnInit event; in this case this function appear to be fail-safe.
Examples
;Used self variable. Self was the script attached to this magic effect.
Float Magnitude = self.GetMagnitude()
Debug.Trace("This magic effect has a strength value of" +Magnitude)Auto-Generated Example
float returnedValue = myActiveMagicEffect__toCallFunctionOn.GetMagnitude()