Background for Skyrim SE
Member of the ActiveMagicEffect script
floatfunctionGetTimeElapsed()Native

Description

Wiki Description

Returns the Elapsed time of the Active Magic Effect.


Caveats

CK Wiki - Notes

  • This function returns the number of seconds the effect exists, whether or not it`s active.

Examples

Float TimeElapsed = Buff.GetTimeElapsed()
Debug.Trace("The Buff has lasted " + TimeElapsed)

Auto-Generated Example

float returnedValue = myActiveMagicEffect__toCallFunctionOn.GetTimeElapsed()

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

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