Background for Skyrim SE
Member of the ActiveMagicEffect script
boolfunctionRegisterForAnimationEvent(ObjectReferenceakSender, stringasEventName)Native

Description

Documentation Comment

Register for the specified animation event from the specified object - returns true if it successfully registered


Caveats


Parameters

ObjectReferenceakSender

stringasEventName


Examples

Auto-Generated Example

ObjectReference myObjectReference__akSender
string myString__asEventName

bool returnedValue = myActiveMagicEffect__toCallFunctionOn.RegisterForAnimationEvent(myObjectReference__akSender, myString__asEventName)
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