Background for Skyrim SE
Member of the ActiveMagicEffect script
voidfunctionRegisterForMenu(stringmenuName)Native

Description

Documentation Comment

Registers for OnMenuOpen and OnMenuClose events for the given menu.
Registrations have to be refreshed after each game load.
For a list of valid menu names, see UI.psc.


Caveats


Parameters

stringmenuName


Examples

Auto-Generated Example

string myString__menuName

myActiveMagicEffect__toCallFunctionOn.RegisterForMenu(myString__menuName)
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