Background for Skyrim SE
Member of the ActiveMagicEffect script
voidfunctionRegisterForUpdateGameTime(floatafInterval)Native

Description

Documentation Comment

Register for OnUpdateGameTime events, every X hours of game time, where X is the interval. All scripts attached to this magic effect will get the update events


Caveats


Parameters

floatafInterval


Examples

Auto-Generated Example

float myFloat__afInterval

myActiveMagicEffect__toCallFunctionOn.RegisterForUpdateGameTime(myFloat__afInterval)
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