Description
Documentation Comment
Unregister for OnUpdateGameTime events, all attached scripts will stop getting update game time events
Caveats
Examples
Auto-Generated Example
myActiveMagicEffect__toCallFunctionOn.UnregisterForUpdateGameTime()
Unregister for OnUpdateGameTime events, all attached scripts will stop getting update game time events
myActiveMagicEffect__toCallFunctionOn.UnregisterForUpdateGameTime()