Background for Skyrim SE
Member of the ActiveMagicEffect script
voidfunctionUnregisterForUpdateGameTime()Native

Description

Documentation Comment

Unregister for OnUpdateGameTime events, all attached scripts will stop getting update game time events


Caveats


Examples

Auto-Generated Example

myActiveMagicEffect__toCallFunctionOn.UnregisterForUpdateGameTime()
Some data provided by the Skyrim Creation Kit Wiki. Licensed under the Creative Commons Attribution-ShareAlike license.