Description
Wiki Description
Obtains the actor this actor is currently in dialogue with.
Documentation Comment
Gets this actor's current dialogue target
Caveats
CK Wiki - Notes
Using this function on the player always returns none. To work around this, see the discussion page.
Examples
; Print a message if Bob is in dialogue with the player
if (Bob.GetDialogueTarget() == Game.GetPlayer())
Debug.Trace("Bob is in dialogue with the player!")
endIfAuto-Generated Example
Actor returnedValue = myActor__toCallFunctionOn.GetDialogueTarget()