- Found in:
- SKSE
Description
Wiki Description
Returns the object currently equipped in the specified location.
Documentation Comment
returns the object currently equipped in the specified location
0 - left hand
1 - right hand
2 - shout
Caveats
CK Wiki - Notes
None
Parameters
intlocation
Examples
Actor PlayerRef = Game.GetPlayer()
Form EquippedItem = PlayerRef.GetEquippedObject(0) ; Check Left Hand
If !EquippedItem
Debug.Trace("Player did not have any item in their left hand.")
ElseIf (EquippedItem as Weapon)
Debug.Trace("Player has a Weapon in their left hand")
ElseIf (EquippedItem as Spell)
Debug.Trace("Player has a spell in their left hand")
Else
Debug.Trace("Player was wielding an object in their left hand.")
EndIfAuto-Generated Example
int myInt__location
Form returnedValue = myActor__toCallFunctionOn.GetEquippedObject(myInt__location)Related Pages
- Actor
- Actor.IsEquipped(...)
- Actor.EquipItemEx(...)
- Actor.UnequipItemEx(...)
