Description
Wiki Description
Gets the actor's currently equipped shout.
Documentation Comment
Gets this actor's currently equipped shout
Caveats
Examples
; Does the player have the dragon breath shout equipped?
if (Game.GetPlayer().GetEquippedShout() == DragonBreathShoutProperty)
Debug.Trace("Player has dragon breath equipped")
endIfAuto-Generated Example
Shout returnedValue = myActor__toCallFunctionOn.GetEquippedShout()Related Pages
- Actor
- Actor.EquipShout(...)
