Description
Wiki Description
Checks to see if this actor is currently being affected by the given Magic Effect.
Documentation Comment
Checks to see if this actor is currently being affected by the given Magic Effect
Caveats
CK Wiki - Notes
- This function will still return true if the effect is applied to the actor but the condition specified in the spell or magic effect is not met. This function cannot test if the active magic effect is actually affecting the actor.
Parameters
Examples
; Does the player have rockjoint?
if (Game.GetPlayer().HasMagicEffect(RockjointEffect))
Debug.Trace("The player has rockjoint")
endIfAuto-Generated Example
MagicEffect myMagicEffect__akEffect
bool returnedValue = myActor__toCallFunctionOn.HasMagicEffect(myMagicEffect__akEffect)