Description
Wiki Description
Have this actor pretend he caught the specified criminal trespassing.
Documentation Comment
Has this actor behave as if they caught the target trespassing
Caveats
CK Wiki - Notes
- The alarm this function sends is the same as if the player has already committed the crime of trespassing, and will not result in the "time to go" dialogue that precedes the crime. For that, you can use a package with a Guard procedure.
Parameters
Examples
; Nate catches the player trespassing
Nate.SendTrespassAlarm(Game.GetPlayer())Auto-Generated Example
Actor myActor__akCriminal
myActor__toCallFunctionOn.SendTrespassAlarm(myActor__akCriminal)