Background for Skyrim SE
Member of the Actor script
voidfunctionSetExpressionOverride(intaiMood, intaiStrength=100)Native

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Caveats

CK Wiki - Notes

The dialogue and combat expressions seem not to work properly on female characters. The dialogue ones affect their eyes only, the combat ones do not work at all.


Parameters

intaiMood

CK Wiki Description

The mood (or expression) to override with.

  • The following values are acceptable:* 0:Dialogue Anger
    • 1:Dialogue Fear
    • 2:Dialogue Happy
    • 3:Dialogue Sad
    • 4:Dialogue Surprise
    • 5:Dialogue Puzzled
    • 6:Dialogue Disgusted
    • 7:Mood Neutral
    • 8:Mood Anger
    • 9:Mood Fear
    • 10:Mood Happy
    • 11:Mood Sad
    • 12:Mood Surprise
    • 13:Mood Puzzled
    • 14:Mood Disgusted
    • 15:Combat Anger
    • 16:Combat Shout

intaiStrength=100

CK Wiki Description

The strength of the expression, from 0 to 100 (in percent)

  • Default:100

Examples

No human-generated examples found for this function.

Auto-Generated Example

int myInt__aiMood
int myInt__aiStrength

myActor__toCallFunctionOn.SetExpressionOverride(myInt__aiMood, myInt__aiStrength)

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

Some data provided by the Skyrim Creation Kit Wiki. Licensed under the Creative Commons Attribution-ShareAlike license.