- Found in:
- SKSE
Description
Wiki Description
Forces this actor to sheathe his weapon.
Documentation Comment
Sheathes the actors weapon
Caveats
Examples
Actor PlayerRef = Game.GetPlayer()
If PlayerRef.IsWeaponDrawn() ;If Player has a weapon drawn,
PlayerRef.SheatheWeapon() ;Sheathe the drawn weapon.
EndIfAuto-Generated Example
myActor__toCallFunctionOn.SheatheWeapon()