intfunctionShowGiftMenu(boolabGivingGift, FormListapFilterList=NONE, boolabShowStolenItems=false, boolabUseFavorPoints=true)Native
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Caveats
CK Wiki - Notes
This is a latent function and will not exit until the menu is closed.
Parameters
boolabGivingGift
CK Wiki Description
True if we're giving items; false if we're taking items
FormListapFilterList=NONE
CK Wiki Description
Filter list. If present, only items that match keywords and objects in the list will be shown
- Default:None
boolabShowStolenItems=false
CK Wiki Description
If true, stolen items are shown in the menu.
- Default:False
boolabUseFavorPoints=true
CK Wiki Description
If true, favor points are added / subtracted with each transaction. False, favor points aren't used at all.
- Default:True
Examples
; Shows the give gift menu for Bob, filtering for food
Bob.ShowGiftMenu(true, OnlyFoodList); Shows the give gift menu for Bob with no filtering
Bob.ShowGiftMenu(true)Auto-Generated Example
bool myBool__abGivingGift
FormList myFormList__apFilterList
bool myBool__abShowStolenItems
bool myBool__abUseFavorPoints
int returnedValue = myActor__toCallFunctionOn.ShowGiftMenu(myBool__abGivingGift, myFormList__apFilterList, myBool__abShowStolenItems, myBool__abUseFavorPoints)Related Pages
- Actor
- Actor.OpenInventory(...)
