- Found in:
- SKSE
Description
Wiki Description
Returns the body height multiplier of this actor. (This function requires SKSE)
Documentation Comment
Get/Set the actors body height
Caveats
CK Wiki - Notes
- This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.
- This Function is different to ObjectReference.GetHeight() in that it is a multiplier and not an actual height.
Examples
Float Height = Game.GetPlayer().GetActorBase().GetHeight()
Debug.Trace("The player's, current height multiplier is " + Height)Auto-Generated Example
float returnedValue = myActorBase__toCallFunctionOn.GetHeight()