Description
Documentation Comment
Register for LOS gain and lost events between the viewer and the target
A loss or gain event will be sent immediately, depending on whether or not the viewer is already looking at the target or not
If the viewer is not the player, the target must be another actor
Caveats
Parameters
ActorakViewer
ObjectReferenceakTarget
Examples
Auto-Generated Example
Actor myActor__akViewer
ObjectReference myObjectReference__akTarget
myAlias__toCallFunctionOn.RegisterForLOS(myActor__akViewer, myObjectReference__akTarget)