Background for Skyrim SE
Member of the clib script
Actor[]functioncArrayFromActors(ActoraActor0, ActoraActor1=NONE, ActoraActor2=NONE, ActoraActor3=NONE, ActoraActor4=NONE, ActoraActor5=NONE, ActoraActor6=NONE, ActoraActor7=NONE, ActoraActor8=NONE, ActoraActor9=NONE, boolskipTrailingNone=true)Global

Description

Documentation String

Requirements: None

Documentation Comment

====== CREATION

See cStringToArray() in "String" section above
Array from separated values (10 each)


Caveats


Parameters

ActoraActor0

ActoraActor1=NONE

ActoraActor2=NONE

ActoraActor3=NONE

ActoraActor4=NONE

ActoraActor5=NONE

ActoraActor6=NONE

ActoraActor7=NONE

ActoraActor8=NONE

ActoraActor9=NONE

boolskipTrailingNone=true


Examples

Auto-Generated Example

Actor myActor__aActor0
Actor myActor__aActor1
Actor myActor__aActor2
Actor myActor__aActor3
Actor myActor__aActor4
Actor myActor__aActor5
Actor myActor__aActor6
Actor myActor__aActor7
Actor myActor__aActor8
Actor myActor__aActor9
bool myBool__skipTrailingNone

Actor[] returnedValue = clib.cArrayFromActors(myActor__aActor0, myActor__aActor1, myActor__aActor2, myActor__aActor3, myActor__aActor4, myActor__aActor5, myActor__aActor6, myActor__aActor7, myActor__aActor8, myActor__aActor9, myBool__skipTrailingNone)
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